I debate back and forth whether or not I like this or pirate's curse more. I like the change to one single open Metroidvania world when compared to the separate segmented ones of the past. The way transformations work is probably the best in the series with how seamless and fluid they are, but the dances feel a bit lame. There's so many different rooms where you can use them and most of the time there's nothing more than gems that you get out of them.
I found the gameplay balancing to be a a bit out of wack as well. I played on the definitive mode that the game recommends and found the game much, much harder at the beginning. You are starved for healing items and resources, which made the beginning parts a lot more challenging than anything later. But by about 33% through the game I had more than enough money to keep myself capped on all of the healing items.
The progression feels a bit too formulaic as well, with the game constantly switching between having you find x amount of mcguffins and then doing a dungeon and then repeating till the end. That said, I enjoyed the game overall. The world is fun to explore, the powers are interesting and the music is great.

Reviewed on Mar 20, 2023


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