The first Nitrome game so far to be a mostly smooth experience! Or, well, as smooth as this game can be. Chick Flick is a game where little birds fall from the sky, and it’s up to you to move a trampoline across the ground to bounce them back up into the nest. Taking too long to help one bird will create more birds you have to deal with, and there are a bunch of random variables, such as different types of birds falling from the sky, and different stage hazards which you have to play around. This game is… finicky, and often feels more based on luck than precision. You never quite have the fine control to really bounce anything in a specific direction, and a lot of the stage hazards in later stages make figuring out what the prime position to be in is even harder. Most of the different birds or said stage hazards are explicitly handicaps you have to power through (like egg birds, who you literally cannot get into the nest before another bird spawns in) as opposed to conundrums you can work around, and you never know when or where another bird will drop in. And if you’re on one side of the screen, and a bird drops in on another, there’s literally nothing you can do: the bird hits the ground and you lose a life before you can race across and catch it. There are positives: the music’s nice, the final stage’s gimmick is clever in how it can both hinder and help you depending on application, and it does feel good when you’re able to line everything up and get a shot into the hoop, but as a whole… with how finicky everything feels and with how winning is more you getting lucky more than you being able to strategize around the random elements this game… honestly felt more annoying to play than anything.

Reviewed on Dec 06, 2023


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