“Hey, what if we made Mario Kart, except also all the cars had guns and could shoot each other? Except also the A.I doesn’t care who wins so long as the player doesn’t so only ever target you? And also if the player gets shot they stop moving for a bit which leaves them in a perpetual cycle where they can’t meaningfully get ahead of the pack because the rest of the pack keeps stunlocking them? And also what if the player could never really do enough damage to kill any of the other tanks unless they actively threw the race to do it, meaning that all this mechanic ever amounts to is that the player's car has a health bar and also the comeback AI can red shell you at any time unless and only unless you can get an early lead and maintain it? What if we also made the game control really badly? Where turning is ridiculously slippery and will often cause you to careen into a wall? Where acceleration is non-existent and whether you’re moving fast or moving slow feels super arbitrary? And where the controls are force-bound into a setup that’ll cause intense pain to anybody right-handed where trying to move forward will forcibly scroll the page up in the HTML port we make 16 years later? What if we also didn’t have things common to other racing games like difficulty levels, a minimap on the screen so you can tell what’s ahead, or some sort of multiplayer so that it isn’t solely the player getting ganged up on by the AI? Wouldn’t that be great?”

Reviewed on Apr 20, 2024


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