My Game of the year.

Experimental, layered, innovative, brilliant. Could only work as a video game and could only be done by Remedy.

bugs made me depressed and miserable because they completely halted my progress for 2 days but they’re fixed now and the ending was so good that I completely forgive them. BUT I don’t wanna see that bullshit in a game ever again I nearly took my god damn life.

Not controversial to say that writing in video games aren’t anything extraordinary barring a few cases, but this narrative had me clutching my balls from the prologue all the way through to the cliff hanger conclusion. What starts as a simple murder mystery, evolves into a huge multi media, genre spanning survival horror experience.

The combat is nothing special whatsoever but it does what it’s supposed to do and I have no gripes with it, the few boss fights are fun and I’m glad they’re centred around interesting mechanics rather than bullet sponges.

Alan’s scene writing gimmick is one of the most coolest video game mechanics I’ve ever seen, I never got bored of it once and it’s so intuitive. Thank u next gen

Visually one of the greatest games out rn. The dense forests or the noire stylised New York, it’s jaw dropping every time. Some of the best environmental story telling I’ve ever seen, every pixel was designed with love.

As a Norse mythology enjoyer I was very happy to see it be a central theme throughout the game, it’s in your face while subtle at the same time, they respect your intelligence. Small note I haven’t seen mentioned much, Remedy filling the game with Finnish culture is such a nice touch. Specifically having Ahti sing Yötôn Yõ, I haven’t been able to get the song out of my head all week.

Speaking of music… it’s huge in this game. Every chapter closes out with a song with relevant lyrics, sitting back for 2 minutes and digesting the chapter you just played while the lyrics make you rethink everything again is an amazing feeling.

There are so many brilliant characters here, Brightfalls and Watery are so alive. There’s not necessarily any side quests or real interactions with the majority of npcs, but these places fill really lived in. So much personality displayed in every corner. Ahti, Rosa, Odin, Tor, Mulligan, Thornton, Booker, Door, all beyond exceptional. And this is just the side characters… Wake is as you’d expect, but Saga is a really great addition to the game. I think her voice work is a little rough at times but the character is brilliant.

Giving the choice to switch between either character and play at our own pace after the introduction was a genius move, I personally played through all of Alan’s side and then came back for Saga, but you can go in whichever order you please.

There’s foreshadowing thrown in your face from the get go, things are constantly being revealed while asking more questions, while also wrapping everything up in a nice bow and at the same time, opening the door for another sequel. I’m super invested in Remedy’s universe and will definitely will be playing Control after.

I haven’t actually said much of substance since I think it’s best you play this as blind as you possibly can. There’s more I wanna say but it’s 6am, pls just play the game

Reviewed on Nov 10, 2023


3 Comments


5 months ago

gonna rerad this in a bit.. thank u

5 months ago

It's not a [REDACTED] it's a [REDACTED].

4 months ago

Thank you for this in-depth review.