NOTE: only played the demo
fun card-battler with a gorgeous artstyle and lovely soundtrack, but, much like with most of these games, i just don't see what sets it apart from its peers.
the town upgrade mechanic is neat, i guess, and i liked the card aiming idea, but there're no characters, no real story, the core gameplay loop felt too simplistic, and the RNG overly punishing.
i don't know why i'd play this game over its myriad competitors.
fun card-battler with a gorgeous artstyle and lovely soundtrack, but, much like with most of these games, i just don't see what sets it apart from its peers.
the town upgrade mechanic is neat, i guess, and i liked the card aiming idea, but there're no characters, no real story, the core gameplay loop felt too simplistic, and the RNG overly punishing.
i don't know why i'd play this game over its myriad competitors.