I liked Record of Lodoss War: Deedlit in Wonder Labyrinth, it is a solid Metroidvania that hews pretty closely to the Castlevania style and doesn't overstay it's welcome.

The pixel art in this game is fantastic. Tons of animation for every character and the backgrounds are gorgeous. You can see that they spent a bit less budget on the generic enemies, as opposed to the main/supporting characters, but that is to be expected.
I also vaguely remember the anime and seeing the characters rendered here is definitely nostalgic.

Deedlit is fun to control, and becomes very versatile after a few upgrades. I found the game itself to run very slow and feel floaty, I don't know if it was a bug or a design choice, but it didn't hinder my enjoyment too much despite feeling pretty bad.
Combat is dynamic and cool, if easy. There is an ikaruga-style polarity system that also functions as a regeneration mechanic. It is unique and once I got the hang of it was very fun to use to my advantage.
The boss fights are big, flashy set pieces and can be pretty challenging, but for the most part the regeneration and spells in the game make them trivial. Regular enemies are a disappointment, however, with limited attacks and not much challenge throughout the game.

Like Deedlit, my memory of this world and characters has a dreamlike quality, and the story worked for me, despite being essentially nonsense. We need an excuse to see all these characters again (and fight them), and this works as well as anything.

Deedlit in Wonder Labyrinth is a fast, fun Metroidvania in a year of strong entries in the genre. Worth playing through if you like this kind of game, but especially if you have vague memories of the anime from when you were like 13.

Reviewed on Jan 03, 2022


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