played snow queen on psx. god i love this game, sure it's janky as hell but it's got something special. idk if it's the weird ass atmospheric ost or the frankly amazing graphics and design, but i'm completely sold.

revelations: persona is just so likeable. the sebec translation, while obviously cringeworthy nowadays considering how hard it wanted to be some working designs type localization, doesn't really ruin the game for me. what is a dealbreaker tho is the lack of the snow queen quest, which is an alternate storyline present in the game which for some reason has been left out. it is still in the game disc tho: you can re enable it with some cheatcodes, but none of the dialogue is translated. but trust me when i say there's some cool shit here they removed from the psp version. i love for example that the sqq final boss just screams the spells they're casting. like "MAHAZANDAIN!!! DIARAMA!!! MAHAJIODAIN!!!". it's so cool lol, while in the psp version it's just a boring ass grin.

if you want to play the original game, as the designers intended, i recommend playing the PS1 version with a walkthrough. yes, it's slow, yes the psp remaster has more animation, and yes, it does have some really weird design choices/mistakes corrected in the psp version. but still, the soundtrack is probably my favourite from megaten, and playing this on a PS1 is just magical man. it's no secret that i've had some sort of weird fascination with old, janky, and overly ambitious video games, which is why i'm so drawn to games like koudelka, phantasy star 2, megami tensei 2., or pretty much all from software games prior to demon's souls, but this game man. it's so different than all other rpgs of the era i've played, specially in the artistic design department. also the music is amazing, sometimes it sounds like something out of a modern indie game or something. in a way, revelations: persona is the anti rpg, it does absolutely everything to be annoying (slow ass battles, janky localization, maze-like dungeons, etc) but somehow it manages to charming and emotional, in a way which few games have made me feel. somehow, a lot of it's design is incredibly forward-looking, which is amazing coming from a game dev who was previously making the wizardry-like snes smt games.

in conclusion, i gotta say this game is among my favourites. it just hits something within me, idk what is it, but it completely fullfills my thirst for weird PS1 games. if you can play this on a real psx with a crt, definetly go for it, but don't expect a persona game, it's just not. it's not even like persona 2 or soul hackers, in a way it's a lot more old school, but in others it's a lot more modern.

i can't really say if you'll like this honestly, i think it's more approachable if you grew up with a PS1 or a W98 pc and played games of that era. all the hate for this game kinda reminds me of when i showed a friend from school, who said he loved re4, old resident evil 1 on my psx. he thought it looked horrible, he felt it was clunky, hated the tank controls, and said the music and dialogue were so muffled they were incomprehensible (keep in mind this was in the early ps3 era), and honestly i do understand him. but at the same time, all this jank just resonates with me in a way i can't explain. i'll leave it at that i guess.

Reviewed on Sep 22, 2021


2 Comments


2 years ago

Finally, someone who gets it.

1 year ago

revelations: peaksona