I've recently developed a soft spot for PUNKCAKE Délicieux, developer and publisher of Shotgun King: the Final Checkmate, Antecrypt, and MoonPong: Tales of Epic Lunacy, after playing (and giving up on) Antecrypt in particular. I respect their consistency in releasing monthly games. They remind me of Sokpop Collective for similar reasons: small group, regular quick game release schedule, similar art direction in all of their games, and slapping ideas together to see what sticks.

After being exposed to tons of shovelware on Switch and Steam, it's nice playing these quick-idea games without feeling like I've been tricked.

I really liked playing Antecrypt, and I really liked playing MoonPong. They're both simple enough arcade-style games with interesting ideas that don't overstay their welcome. MoonPong, with its core gameplay of rotating a paddle around a circle to bounce a ball at enemies while preventing it from leaving the circle, strikes a nice balance for me between mindlessly zoning out while the moon bounces off of enemies and carefully planning where your paddle should be to prevent a game-over.

It's nice. It doesn't blow my mind or anything, but in a sea of long-term-cash-flow schemes and creative bankruptcy, I'll take "nice."

Reviewed on Dec 28, 2023


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