For some reason, after being a big fan of Transistor and Bastion, I totally skipped playing Pyre. I guess I heard that it was more of a sports game than a RPG, and thought it wasn't for me.

Oh boy, was I wrong. The game is divided in essentially 3 phases: travelling to encounters, interacting with party members in a visual-novel style, and tactical "combat" which is really just fantasy 3-player basketball. And all of these phases are lovely in their own way. Travelling is visually beautiful, the NPCs are wonderful and masterfully written, and the tactical combat is original and really, really fun. There is a bit of a learning curve, especially in the later-game combats, if you tend to be more of a tank than a tactician, like I am, but overall it's just a blast.

I did not give the game 5 stars because I feel like it's lacking something I can't quite put my finger on. Maybe more meaningful interactions with the NPCs? But really, it's a lovely game.

Reviewed on Jul 06, 2023


Comments