emphasizes character over tower to frustrating extent. the character action is mechanically awful and carpal tunnel-inducing (ALERT BRING YOUR TURBO BUTTON) and movement imprecise enough to make traversing the occasionally oversized maps a joyless chore. speaking of levels, in spite of offering a surplus of towers and traps omd2 is strict in dictating which you can use: many, many, many levels will not have practical spots for ceiling towers, some not even wall towers, and most will limit either close or long range. most maps with flyers will not support convenient locations to use the anti-flyer towers. your hard work in setting up a blockade maze can be too quickly undone. regardless of the specific permutation you will constantly be denied the opportunity to experiment ironically in the pursuit of trying to make you mix it up, and you're likely to use the same 2-3 towers except for when you need to set up archer spam. game doesn't even begin until nightmare mode which has to be unlocked lol

Reviewed on Nov 24, 2020


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