Five Nights at Freddy's 3 was a game that we used to play back in high school. I remember pretty much everyone in my class was afraid by it, while I was hating on it because it lacked the improvements of the sequel and was so far removed from the original's atmosphere. Fastforward a few years, I still believe that it is a lesser sequel to the first, but I certaintly don't have the same frustration that I used to have from it now.

In terms of presentation and challenge, FNAF 3 is an entirely different entry. The familiar and unsettling atmosphere that made the first game, and to some extent the second game, such a distinctive entry in the genre, is no longer there. Additionally, the large roster of animatronics from the second game has been replaced with just Springtrap, the only animatronic.

You'd think that by only focusing on a single animatronic, it would be the most threatening by far, but that is not the case at all. As springtrap can easily be exploitable by simply using the lure noise to keep him in place in a single room, I was able to use this strategy for the first four nights and even part of the fifth.

The challenge, instead, lies in figuring out where Springtrap is. That being said, I'm not really sure if it was intentional or just a design error. Unlike the full-screen camera view in the other two games, the small camera panel makes it impossible to tell where Springtrap is. The poor placement of Springtrap, static effects, and gloomy hallways further compounded this problem.

The one thing that I hate the most about the game, though, both now and in high school, is the sheer inconsistency of Springtrap. None of his jump scares, if you could even call them that, elicit any kind of reaction. He's supposed to be this scary animatronic that's more powerful than any of what has been introduced in the franchise, yet his attacks in the game are nothing more but goofy. Additionally, his inconsistency can also be found during his hunting segment, as he could be at the very edge of the building then he's already in the room with you in a matter of seconds. This really threw me into a loop, thinking that I might have been doing something wrong with the game.

Overall though, I expected it to be a lot worse than I remember it to be, but honestly, it wasn't all that bad. Sure, I can't really give out anything positive about the game because honestly, I didn't find it anything worth noting about it, but at least it isn't as frantic and random as FNAF 2.

Reviewed on Mar 31, 2024


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