I think the reason I keep coming back to TOEE more happily than other similar titles is to gaze at its massive testicles at display. If computer turn based rpg's equated to dungeon masters, Divinity: Original Sin would be a massive dudebro stoner; ask him if you can try doing X thing and he'll answer with "nahhh idk bro the boss is immune to that shit" after which he'll go back to lighting blunts and introducing random innocent dogs in the encounter to totally hilariously die in the crossfire. TOEE, on the other hand, is a more chill dude, sticking to the classics but understanding the importance of FUN; ask if you can charm the boss so that they in turn would aoe slaughter their allies he'll answer with a simple "sure". It's a higher roll but a cracked mage should be doing powerful things, no? Glitterdust completely KO-ing giants out of fights? Yeah knock yourself out. Temple is archaic in ways and sticks to rimming the PnP experience far too much, but still soars freer than the pretenders.

Reviewed on May 11, 2023


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