dead money narratively, atmospherically, thematically, and conceptually is the most unique, captivating, and beautiful fallout dlc in any of the games. it is truly something special, a wonderful little story that I will never forget, and will play countless more times. the actual gameplay loop of this dlc sucks hardcore dick however, and it drags a 5/5 environment and story. ghost people are not fun to fight, that is just the bluntly honest truth. they are spongy, they are fucking immune to stealth for seemingly no reason, and there is just not enough ammo to use guns on higher difficulty. I always play on hard with hardcore enabled, and for me, I HAVE to spec into melee every run just for dead money (and for old world blues if I'm not doing an energy weapons run. this isn't about this dlc either way). slashing at the exact same enemy for like an hour is so mind numbing, it really annoys me. i wish i could rate this dlc 5/5 because in every other way it is, but game play is too important to overlook. also, the casino is insane for stimpaks. you can get hundreds of stimpaks for free without console commands, that's the real treasure of the sierra Madre. that and increasing your carry weight so that you can take everything in the bunker. loving this dlc? that's not the hard part. it's killing 200 of the stupid fucking ghosts.

Reviewed on Feb 09, 2024


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