I won't deny that it's a very well made game, but the game isn't really for me. Limbo is a game that's meant to be analyzed and theorized about after you play it to figure out the story, even through multiple play throughs, and that's not something I really enjoy doing. What I really like about the game is how subtle everything is. The puzzles all have a perfect amount of subtlety for you to figure out how to do everything on your own, and you have to figure out all of the mechanics like what you can grab or push without the game telling you. The game doesn't even tell you the controls, you start the game and you're on your own, and it really helps to immerse you in the desolate world of Limbo.

What's even more subtle than all that however is the story, and it is told very vaguely. It's one of those pieces of media where everyone seems to have a different interpretation of what's happening and why some things are made in the way that they are, and after reading some theories about the game I definitely appreciate it a lot more. I can no longer call the game pointless, which I would have in the first hour or two of my time playing it. After around that point it was clear that there was a point, and that this is a very purposefully designed game, I was just too stupid to figure anything out. The game doesn't have any objective flaws in my opinion, and I could see it being someone's favorite game ever made. It just isn't mine.

Reviewed on Jul 05, 2022


Comments