fun gameplay and great art style and animations.

as someone new to tactical rpgs (but not JRPGs) i found that even on "tactical" difficulty the game was a bit too easy - you can just throw units at an enemy until it dies. difficulty isnt really explored in this setting until the very end of the game where the final boss forces you to think a little bit about unit composition.

at the same time it felt a bit too long with too many encounters, many of them being "liberation" encounters which are pretty short battles. I wouldve preferred a smaller shorter game with less encounters , but with longer individual battles and more options within the battles to play with and optimize unit comp.

Reviewed on Apr 29, 2024


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