While the minigames aged like milk, the core platforming/stealth gameplay holds up well. Sly's moveset is a little limited at the beginning, but as you grab collectibles you expand what he can do. Most of the abilities have a use that allow alternative ways of solving problems, such as the Dive allowing you to be more aggressive against some enemies or the smoke bomb to take people out from far away. The models look a little aged but the art style still looks good. Overall my biggest problem with the game are the minigames, some of which feel very half-baked and I just want to get back to the strong core gameplay of swinging, sneaking, and collecting.

Reviewed on Jan 29, 2024


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