I really cannot agree that this game is better than the first in all the aspects people claim it is, it's very much far from the truth. This is to me such a downgrade in every sense of the word. I mean, the scares at the start were at least something I thought improved since the first, but everything else fails to save this game.

I mean, just what the hell were they thinking? They took a concept that already worked so well with the first, completely abandoned it and created something so unsatisfying that the exploration ideas and RPG-like mechanics felt like some low tier modern Ubisoft open world RPG title.

The Evil Within was such a great survival horror title, the atmosphere really put you on edge from start to finish and everything was just so viscerally well done so I really struggle to understand why they would take it in this direction. You really don't even have to fight half of the Haunted, you can sprint right past them onto the next objective if you like without paying any thought in mind for the apparent threat of the game. In The Evil Within this was not the case with it's linear gameplay style, you HAD to fight everything you encountered in order to progress, The Evil Within 2 just abandons that idea and dare I say it, feels more Days Gone-esque in it's execution than anything else.

I think the story ideas it did try to play with were somewhat interesting, though, and really some of the scares here were way better than the first but... gameplay can very easily make or break a game and unfortunately in this case it breaks it beyond recognition.

I don't know if I can finish this one, I would have liked to, but maybe some other time... I just don't see myself pushing through 13 hours of this mess, I think I might as well play RE2R at this point.

Reviewed on May 13, 2023


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