Great acting talent wasted on David Cage's prosaic writing choices. As with the other games from Quantic Dream, the characters suffer from a serious lack of charm. It's a bummer - this game has a lot of potential with its premise. I liked being able to control Aiden, the metaphysical entity that is bound in spirit to the protagonist, Jodie. Unfortunately though, quicktime events as a core gameplay mechanic means your success/failure is dependent on pretty arbitrary circumstances. You can really damage your progress in a game over a simple misplay with a QTE.
The story jumps around in time awkwardly, not doing much to adjust you, then gets away from itself and totally caves in by its resolution.
These games (and by that I mean Heavy Rain onward) are clearly motivated by inspiring the player to confront social issues: homelessness, mental health awareness, social justice, segregation are a few. But I feel like these games hardly scratch the surface. They tell you they exist, definitely. But not much else. The writers appear too cowardly to really unpack them. It feels like a real LiveStrong Bracelet moment.
Games should make you feel skilled, challenged. With this game I feel taken advantage of and anxious. Wouldn't recommend it to anyone.
The story jumps around in time awkwardly, not doing much to adjust you, then gets away from itself and totally caves in by its resolution.
These games (and by that I mean Heavy Rain onward) are clearly motivated by inspiring the player to confront social issues: homelessness, mental health awareness, social justice, segregation are a few. But I feel like these games hardly scratch the surface. They tell you they exist, definitely. But not much else. The writers appear too cowardly to really unpack them. It feels like a real LiveStrong Bracelet moment.
Games should make you feel skilled, challenged. With this game I feel taken advantage of and anxious. Wouldn't recommend it to anyone.