In spite of its clear limitations (spun into positives by creator Scott Cawthon) seen through jittery animations and rudimentary gameplay, Five Nights at Freddy's uses the jump scare to great effect through the surveillance camera and the unknown protagonist waiting to be stuffed by four terrifying (yet adorable) animatronics: Freddy, Chica, Bonnie, and (my favorite) Foxy. The setting and its endearing decorations—indicative of a world already in motion for the sequels—are the nightmarish turn of Chuck E. Cheese for a general audience to love, so it's little wonder how such a fanbase grew around just this entry; little of the overarching narrative seems pertinent as of now besides references to an incident in 1987 and the general atmosphere of this oppressive establishment and the eerie phone calls from an ex-employee. Carl the Cupcake's persistent stare comforts as the danger of switching cameras, turning on lights, and maintaining power create a tension for the scares to erupt at any moment. The sheer simplicity of it all, without the baggage of all the lore to come, makes the first Five Nights a great indie project with potential for its sequels.

Reviewed on Oct 19, 2023


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