Capcpom Chrornicles ~ # 3 ~

Played on that Disney Classic Games compilation on my girlfriend's Switch

As a Sega kid I played the hell out of the Genesis / MD one to hell and back but only ever got to play this version at my school's daycare program when my parents couldn't and / or didn't want to pick me up on time. Even then I thought it paled in comparison. I still do but this was a very comfy playthrough.

I will say I guess I can see why people prefer it over the Genesis / MD version even if I can't agree, the easiness of this one is great to sit down and play in one sitting and the look and sound are classic SNES Capcom and fine in their own right but the Disney supported edge of the Genesis / MD offering blows this games presentation out of the water and is a big reason it leaves a greater impact.

I also understand people saying that the acrobatic Aladdin of this game is more in character, which I can't disagree with entirely. However it has that quirk of making sudden turns slowing your momentum down to a near stop which kind of goes against that design philosophy. This game isn't hard in the slightest so it never gets in the way so to speak, but honestly it makes me prefer even the movement of Aladdin in the Genesis / MD one, which is probably not a good sign because that's the whole selling point of Capcom's SNES offering.

That being said this is not a bad game in the slightest and proof that Capcom and Disney made for, at minimum, "quite good" games when paired together. A comfy nostalgic classic that if I see a cart in the wild (that doesn't have the Nintendo Tax) I will pick up ASAP.

Reviewed on Oct 10, 2022


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