Enjoyed it more than the OG. It had a more Zelda like approach with each area feeling like a dungeon which meant very few long treks across the map for objectives. That was my biggest turn off in the first game solely because everything is slower in 3D. Even the two times you have to leave areas for the next power up, the map is much more interconnected this time around. I have a lot of little gripes with the morph ball physics too but I'll stop there.

Reviewed on Jan 29, 2024


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