THE DEAD DON'T CARE
Beckett, released on February 27 of 2018, is a point & click, graphic adventure, perhaps a visual novel and existentialist video game developed by The Secret Experiment.
WE'RE HERE HERE NOT BECAUSE OF OUR CHOOSING
Becket is a journey of individuals. Through this man -who’s disgusted, who’s utter existence at present time is solemnly corroded by decay and nostalgia of an idealized future that died with the years; a gaze upon what was already lived, understood and disappointing- we see a city full of others. Beckett, an old man, thinks of deceased people. Beckett. He once loved. He thinks of the times when he was soft and naïve. Beckett: poor, poor. Beckett. He understands the consequences of doing human contact, of feeling something and above all, to be part of the psychological framework in other people's minds. In the mind of He/She/It, in some moment in particular, I am an emotion. You don't exist.
31/07/??WHILEWEWAIT
This work is a story told in different platforms. A Burroughsian reality that has all the properties of our own. From his role on the plot (everything is pernicious, everyone is threat), to the point that the only real?human character is you; the otherness' depiction is
/BUG/PLASTICDOLL/BRAIN/COCKROACH/SEASHELLS/LIPSTICKMOUTH/
the portrait of repulsion, loss, erosion, conflict,,, , , ,,
bEKCEtT is collage. beckett IS cut-up. beckett IS dada. beckett IS a Jan Švankmajer nightmarish short film. beckett IS noir. beckett IS atrocity. beckett IS avant-garde. beckett IS Samuel Beckett dream on black and white. beckett is literature condensed in 3D models, photograps, sounds, and clicks. You're not needed anymore.
BECKETT IS NO MORE.

Reviewed on May 20, 2023


1 Comment


2 months ago

Tienes que escribir mas reseñas como esta. Cultiva tu estilo!