Amnesia was my first proper otome game a few years ago and still remains my favourite. It's such a product of its time yet so timeless. The game makes great use of somewhat common tropes like memory loss and parallel universes to create a distinct sense of unease and mystery that even the more "serious" and mystery heavy titles in the genre haven't been able to replicate for me. At the same time it has plenty of lighthearted moments to balance out those aspects so the game never feels too serious in tone. I love the use of playing cards as a motif for the love interests and the ridiculousness and colour coding of the character designs. The sprites blinking and moving their mouths is also a really nice touch, and even though the mouths obviously don't match the spoken words I think it still looks very well done—especially compared to the few other otome games that were doing animated sprites at the time (looking at you, PS3 Hakuoki). Personally I don't have a problem with the nameless silent protagonist. It's a nice bonus when otome games have good MCs but it's not something I look for or expect. In this case I felt that the abundance of choice prompts and Orion serving as your internal monologue do a pretty good job at making you forget about the heroine being a blank slate (and to be fair, she does have a pretty good excuse for it). I think Amnesia is a must play for everyone who likes or is looking to get into otome games. Half a star off only because Kent's route is a bit anticlimactic compared to the rest of the routes, and because I don't like Ikki as a love interest. My recommended play order is Shin > Ikki / Kent > Toma > Ukyo.

Reviewed on Mar 26, 2024


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