Some levels were very reliant on luck - which discs were spawned, where yellow orbs were spawned, etc.

It felt like Disc Room started to spin out of control around the midpoint - adding various hazards and room effects that were more annoying than creative.

Still, the music was good and the feeling of clearing a level at 10 or 20 seconds was a frequent, nice reward.

Reviewed on Jun 15, 2022


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