For some reason, whenever I try to review indie games, I nearly always end up wanting to say something like "has potential, would be much better with a proper studio and budget".

At the risk of being generic and unhelpful, Sprawl has potential, and would be much better with a proper studio and budget. I wish I had more to say. My single largest complaint is the lack of enemy soundclip variety. Enemy variety itself matters, and Sprawl has a good few things it can throw at you, but even in the 5 hours I spent to beat the game, I still got very tired of hearing the same voicelines. I'll recommend it to my friends who like boomer-shooters that they pick it up when it's on sale.

Reviewed on May 23, 2024


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