Vampire Survivors' real strength isn't its well thought out builds and weapons, characters, stages, or music (although those are all great), but how the game can FEEL different 20 hours in as you start going for different objectives. I've never had quite the same feeling in a roguelike before. I'll definitely keep following the game with updates, I just hope they can make the art a little prettier some day.

Reviewed on Feb 09, 2024


Comments