it was a fun time with friends a long time ago back during release, but it really never captured me much outside of playing with my friends during those earlier months of its release. i think it's kind of an interesting approach to disguising a big aaa service game as a sort of almost fighting game, and mechanically i remember it being decently fun, but sometimes not the most balanced. when i'd play with friends usually i would be the one that was the most behind in terms of skill and levels in comparison to my friends and the rest of the lobby who would grind the hell out of this game, so public matches would sometimes be a blowout where i felt like i was bringing down the team. i was never really a huge fan of the game's progression and i never cared enough to play the game on my own time so it would suck being like a level 9 raider against 7 other guys who were all like prestige 3 level 17 or some shit when i would party with friends after the game had been out for a couple months and the good players were the ones who were still most active in the game. outside of that though i still got to make good memories playing private matches with friends and fucking around with the classes we rarely played as.

i think ultimately most of the fondness i associate with this game was just being able to use it as an outlet for playing a game with my friends who all didn't really have the most similar game taste. like i said before i think after the game had some time to let people get really good at it, hopping on to play some matches while being severely unexperienced and underleveled was just a pain and kinda killed the game for me. that isn't to say though that i dont think the game had something going for it, it had a neat concept and gameplay style, and there was most definitely a period of time early on where i considered the game a fun time in public lobbies.

Reviewed on Mar 26, 2024


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