I didn't expect much but the AI really impressed. The hobos tried to stay hidden and prepare surprise attacks, but also often started infighting after accidentally hitting each other. The levels could be described as very cramped and linear, but the way they looped around and were set in dark and seedy dumpsended up turning that into a positive thing. The audio was also very atmospheric.

What wasn't great was the final chapter. That's where the linearity became too apparent and the combat got repetitive, and the last fight especially was an unenjoyable difficulty spike because of the arena it was set in.

Reviewed on Jul 29, 2021


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