i'm out of bullets so i can't silence the camera quickly enough before it alerts security. the doors lock me in with a Screw, who i'm trying to kite around the room as a turret spits rockets at me. i'm nearly out of oxygen so i open up the map in between dodging rockets to find a clean route to the atmo room. i bumble into more turrets and use my last 2 zapper shots to disable them, but now the Secbot has caught up with me so i have to keep sprinting as i refill my air.

when this game gets going, there's so many panicked improvisations and fast decisions to be made. it's run-n-gun while lost in a maze. it pushes you hard enough that you aren't always sure you can pull it off, but somehow you make it through with a sliver of health and a few seconds to spare, and it feels fucking incredible.

the comic book art direction is brilliant and permeates the whole game; this is what borderlands wishes it could be. the megacorp satire shtick is perhaps overdone, but it's still done well and i chuckled at the enemy voice responses from time to time. the visual design is clear and well-organized, which is crucial for a game that wants to push you. there's many strategies to take and styles of play, but it's not some deus ex choose-your-hallway bullshit.

Reviewed on Nov 22, 2022


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