Completed the main story, all side quests, obtained all achivements.
This game definitely does not deserve the praise that it gets, and it often underdelivers in many aspects. If anything, this shows an issue withing the Bethesda Studios, that keeps making Oblivion again and again with the same poor scripting and abundance of bugs.
In my opinion, the game just does not have any strong "Pros".
- Some praise Skyrim for its atmosphere, but it is very mediocre at most, but perhaps I just did not understand it properly.
- Others praise the story, but it is very childish, predictable and often boring.
As for "Cons", there are some which are not too crucial to make this a bad game, but are definitely annoying.
- The menu and hotkeys on the PC version are absolutely horrible. I have clicked on the wrong thing so many times when clicking on items with a mouse, and it interfered with the keyboard controls, that it really made me annoyed.
- The spells were absolutely butchered and were made unfun. The spells system overall has been degrading from entry to entry, having peaked in Daggerfall, but has been immensely simplified and made boring in Skyrim in all aspects.
- The skill system is horrible as well. The skill points system that artificially makes the skill more efficient is absolutely awful, so that instead of for example swinging a weapon and getting better at it, the player will have to be limited as to what skill to invest in due to them being limited.
- The autolevelling and difficulty system should not be present in such games. It is a plague that follows Bethesda games from Morrowind, and though it can be tolerable there, it is not imlemented properly in Skyrim, though not as bad as in Oblivion.
- The way the game plays, makes only few builds viable, with the obvious choice of being a Stealth Archer with Smithing and Enchanting. You cannot be a purely melee build or avoid smithing and enchanting, otherwise the game will become very unsatisfying to play.
- The quest design is very poor and consists of going to a marker, going to the same boring cave, killing/stealing the target and reporting back. Even so, the very presence of quest markers is absolutely horrible and is made for people to brainlessly follow from one point to another (and playing without this marker is very inconvenient, due to how the quests are designed).

Reviewed on Nov 18, 2023


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