In around 4 attempted runs so far, I've gotten as close as around 10k/50k with 1/3 of the time remaining. It started to get a bit frustrating around the hour mark, but I'll probably go back to it another time. I do love the dense atmosphere this game presents, as it is with almost every Merlino game. The gloomy dark environments contrasting with the breathtaking purple skybox make for a great setting. I just can't help, but wonder what stories you could set in a world like this... But as it stands I'm running around from outpost to outpost, collecting coins and sneaking around guards in a time rush. And I don't want this to sound like a dig against Antonio, that the game isn't as deep or fleshed out as it could be, because I'm aware of what limitations indie, and even more, solo game dev presents. I mean it more as a way of highlighting how great of an environment designer he is, that the game is even making me wonder those things, and how much I respect and admire his work, because for €3 this is great quality and totally worth it.

Reviewed on Feb 02, 2024


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