30

Even more of the same, there is literally nothing new here… and it’s starting to bore me more than The Hidden Ones did. They introduce four different afterlives which you can freely explore but what’s the point if they all have the same fetch quests and collectibles? — which are useless at this point in the story since you’re already going to have all the best weapons. The only reason you’d even do them would be to 100% which makes it feel more like a chore than something fun.

The actual map is quite boring too, everything is something you’ve already seen; rocky mountains, deserts, small villages and temples, with almost no unique variations. The Hidden Ones at least had a pretty cool theme with its setting; which was part of Egypt being built, with its massive quarry, under-construction pyramids, and flat plains that had lots of small camps; every single region was interlinked to show that they were all a part of something bigger and were striving towards a goal. You’ll find no such thing here, every region feels random in placement with nothing to say.

I also hate the fact that all the “new” enemies have the same moves as base-game enemies, so again, what’s the actual point of this? I noticed that there were a few more bugs in this DLC than the previous ones too which often left me frustrated, especially one that restricted my ability to climb things.

I’m REALLY hoping that this isn’t what Valhalla feels like as I’ve heard people have these exact complaints, and it being stretched into 100+ hours doesn’t seem all that fun.

Every Game I've Ever Played - Ranked (By Score)
DLC's - Ranked
2018 - Ranked

Reviewed on Feb 22, 2023


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