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Nightmare: A wave type minigame — done better in other games for sure, but nonetheless a fun and engaging piece of content. I like that there’s a decent amount of variety with the stuff you can unlock on each subsequent run; although they could’ve done a better job with enemy variety, like for example having some of the bosses be randomized at the end of each round, which would've added some replay value. It was also a missed opportunity not having Ethan be the character you play as; it could’ve worked way better thematically. Pretty good though. 3/5

Bedroom: This one’s a creepy puzzle minigame, where your objective is to escape the confines of a bedroom while making sure Marguerite doesn’t suspect anything. Unlike Nightmare, this doesn’t have any replay value at all, as it’s partially based on trial and error — same as Ethan Must Die. It’s pretty good for a one-time playthrough, not much else is here though. 3/5

Ethan Must Die: Okay fuck this one. It’s a stupid, boring, exhausting, tedious, luck-based piece of shit. I realized this wasn’t my thing during my second run, so I just immediately looked up a guide to complete it; I could not be bothered spending hours learning the route, enemy spawns, bomb locations, traps, etc. It’s too much. If you’re gonna try and make a rougelike minigame, you have to make it feel fair and rewarding, two things this one completely missed the mark on. 1/5

DLC's - Ranked
2017 - Ranked

Reviewed on Jul 16, 2023


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