At its best it's a great and really satisfying throwback to NES games. It feels really good to play, especially after unlocking other abilities like the dash. Unfortunately a lot of those abilities get unlocked pretty late in the game, and it can often feel too unforgiving. Especially in levels with spike traps that are instant death even if you are in the recovery period after being hit by enemies that knock you back.

It also doesn't help that the difficulty curve is all over the place. The game's second chapter is easily one of the hardest chapters in the game (mainly due to the aforementioned spike traps), and just feels like an unnecessary roadblock to some pretty good level design that comes after.

Still, I really enjoyed the game when it's at its best. Just a shame that the lows are as low as they are.

Reviewed on Feb 06, 2021


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