I always like the idea of these narrative driven games where you can make significant choices and alter the fates of certain characters but these Dark Pictures games are a bit dull. Horror lends itself well to anthologies and shorter stories but Man of Medan just feels very basic. A creepy abandoned ship is certainly a good setting for horror but I quickly grew tired of wandering down the same looking halls. Perhaps I'm misremembering Until Dawn but the level of interactivity in Man of Medan seems pretty limited. It's mostly just deciding between two dialogue options (three if you count "say nothing") and some wandering around and looking at notes with a quick time event thrown in here and there. It seems more built for a co-op experience which is cool but it's just not something I'm personally interested in. I didn't hate my time with it and getting four of the five characters killed maes me curious to dig into how to change certain outcomes.

Reviewed on Nov 03, 2022


Comments