This is an early impressions review of a game I plan to come back to way down the line, but I tried a European copy of the game and a Japanese copy just because I got some actual DK Bongos in the mail as a gift.

It's Donkey Kong-themed Taiko, with an occasional "clap" input instead of just left, right, and both. Maybe placebo effect, but I felt as though my clap inputs were not accurate/not read well in the Japanese version, and were being read better on the European one. Considering the one song I played on the European version was way harder than any of the several tracks I tried from the Japanese version, and had several clap inputs inbetween actual notes, I'm thankful it reads my inputs better.

Regardless of how well the game detects the clapping, I feel like it's really flimsy whether or not it hears your clap at all, and another button would've been better. For most of the Japanese version tracks, you can get away with slapping the microphone between the two bongos as if it were a button and it's reliable.

Every region comes with its own track list. For Japan, they have some nice pop songs in there (as a KH fan, I love Hikaru Utada, so I was pleasantly surprised to see Colors on the track list), some anime openings like Kirby and Detective Conan, and they have the ED to Abaranger. The funniest this version gets is having Mambo No. 5 in it.

This is what the European version has, and I think I like this better just for the pure absurdity:
https://www.youtube.com/watch?v=RCJDXPv8oGk

Oh, also the European version has a 50 Hz and 60 Hz option on boot-up for people who don't play the game with PAL TVs, which was appreciated.

Reviewed on Oct 23, 2023


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