I appreciate having a version of the game with higher quality textures and FMVs, as well as natively higher resolution. The benefit of being a 360 title also means there are plenty of achievements for me to (eventually, maybe someday) accomplish to increase my gamerscore. But the Xbox 360 version is full of really ugly additional effects, like motion blur, refracting effects on the ice that traps Crunch in the first level (but like, it's not even really refracting... it just looks like glass that isn't rendering properly), and "more advanced, softer shadows" that leads to things like Coco's teeth being completely black in the intro scene. I presume it's because of these "more advanced effects" that the game occasionally drops huge frames if too much stuff is on screen.

I'll write a second review going more in-depth on my opinions of the game design and... interesting artistic liberties with this reboot; but after 3 levels on Xbox, I've decided I'm going to start over on PS2 for a more stable, better-looking experience.

Reviewed on Apr 24, 2024


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