While on the surface its just a physics-based puzzle platformer, it’s actually a significant contribution to the field of metagaming. In the tradition of games like Portal, it uses self-referential humor and fourth wall breakage to facilitate its obscure (and often frustrating) solutions. It didn’t feel good to play even back then, since it’s a Flash game asking you for precision platforming, but I really appreciate the ambition it had.

Reviewed on Mar 01, 2023


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