Played here: https://itizso.itch.io/nintendo-ball
The game's okay I guess. While this is supposed to be a time waster, it still does get boring after a bit, and I think I've widdled that down to three things. One of these things is that after only a little bit, the speed of the balls seems to cap on me. I don't know exactly what score I got when it stopped speeding up but it had to be in the 30s on Game A or something like that. In my opinion that kind of defeated the challenge, and it began to bore me after a bit. The second thing though is what really does it in my opinion, and it's that when you hit 100 in Game A, the speed resets. I'm not too sure if that's just this emulator's fault, but this creator has the other Game & Watch games on his account and they all seem pretty high quality, so I'm inclined to believe it's actually due to the tech itself. You really feel it start to slog once the speed resets, so after I got to 100 I made myself lose just so I could move onto Game B. After losing a few times on Game B however (just to see what the loss graphics looked like, im not bad I swear), I noticed the third thing that really detracts from the experience for me, and it's that I think these ball patterns are pre-programmed. I tried on a different emulator and my Game A paths were the same as on the browser, and they were the same paths each time, and in my opinion I just don't think that's good design, because now it doesn't become so much of a skill based time waster, it just becomes something that somebody can memorize and then go forever for. While this is a classic in the world of old Nintendo, it's not worth spending too much time over. (btw my Game B high score was 1000 before I stopped, see, I'm competent)

Reviewed on Oct 29, 2023


Comments