I went into boltgun after watching some glowing reviews on Youtube and unfortunately I did not leave this game with the same emotions or thoughts as those youtubers did (No hate though love those fellas, pancreasnowork especially) there were several reasons for this.

First being the level design because my lord is it atrocious at times you don't have a map for this game which just doesn't make sense as a design decision.

There's an emphasis on verticality in the game and tons of backtracking due to you having to get keys and other doohickeys, I think an ideal compromise would have been a realtime updating map as you move around but no map at all makes it super frustating to reach locations you've already seen.

Combat is quite good in the first act. You get new weapons almost exactly when the weapons you already have start getting old but the enemies you fight don't really evolve to compensate for all the weapons you have even accounting for the weapon reset that happens each act as you get all your weapons very quickly. This weapon reset thing is also very annoying as each time it happened it almost felt like you were starting the game AGAIN, this was not only frustrating but made the game last way longer than it should have.

Third was the movement, it was fast which is always cool but honestly in a genre that this game claims to be part of which always has insane movement tech this game lacks...anything of the sort except the dash you get from the chainsaw and the put-myself-into-a-bad-spot charge which is super useless past the first act.

In conclusion, if you ever want a game that you can mindlessly play while some guy on youtube talks to you about how boomer shooters are cool and internally feel confused as to you why you're continuing to play one that would have probably benefited tremendously if it actually straight up copied things from it's betters play this one!

Reviewed on Apr 28, 2024


Comments