i do enjoy experimentation in games. i swear i do! but i think having us follow eight different characters around was a bit more than the writers and the devs could handle.

as a result, every character's route feels more like a rushed summary, than an actual story that you can get emotional about. hikari's story is really very tragic! temenos's story could have been a great murder mystery! but we move around so fast, constantly swapping between characters, that it's difficult to get attached to anyone. the pacing is off, too. it's bad.

another thing: why are these characters all following each other? i mean, really. osvald was imprisoned for murdering his wife and child. one of his actions is mugging strangers. so why would relatively normal people like agnea or partitio even believe a thing he says? the group dynamics are so bland! bland, bland, bland! they accept each other without a single thought. they all come from different backgrounds, so why would they choose to travel together? fight for each other?

i think a game like dragon age origin does this better. these people all have a good reason for travelling together, but most of them can't stand each other. which is fun! i love seeing people bicker and argue just because they're petty! a manga i enjoy (dungeon meshi) does fun group dynamics really well, too. i like it when characters are weirded out by each other! it's even better if they don't bother to hide their discomfort!

all in all, my thoughts are: this is game is a mess, with some fun ideas. i would recommend it to others! the music is beautiful, the gameplay is fun, and if you're lucky, you might like one or two characters. but in the future, i hope the devs ignore the title OCTOPATH and let us follow... maybe four or five characters in total, with stronger, better written stories. that is my hope for octopath traveler 3.

Reviewed on Aug 16, 2023


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