It's hard to hate on it.
What would've been a fairly bog-standard shooter gets some mileage out of a surprisingly in-depth scoring-system. Hidden collectibles, mini-challenges, money for purchasing new guns, score-chaining to earn bullet-time and power up your handgun with temporary one-hit kill bullets, a fairly strict grading-system at the end of each stage; all these things give you plenty to think about. My only actual complaint is that some checkpoints are before some slow-walking sections, but it's not a big deal.
Took about 4 hours for my one clear on Hard, but this game was designed to be replayed.
It's ok. 2.5/5
Played on RPCS3 at 4k 240fps.
What would've been a fairly bog-standard shooter gets some mileage out of a surprisingly in-depth scoring-system. Hidden collectibles, mini-challenges, money for purchasing new guns, score-chaining to earn bullet-time and power up your handgun with temporary one-hit kill bullets, a fairly strict grading-system at the end of each stage; all these things give you plenty to think about. My only actual complaint is that some checkpoints are before some slow-walking sections, but it's not a big deal.
Took about 4 hours for my one clear on Hard, but this game was designed to be replayed.
It's ok. 2.5/5
Played on RPCS3 at 4k 240fps.