(Redone from my first review since that was for the demo)

I should start by saying that I haven't completely finished this game, yet. There's still a good amount of alternate routes I haven't gotten to, and a few achievements that I'm still missing. Assuming those are as important as they were to the last game, there's definitely also some secret ending that I'm missing as well. I'll be sure to come back and update this review again once I have all of that done.

Have you ever played the sequel to a game and after finishing it thought "that was certainly a [Game Title] 2" before? I think that's about how I feel with Coffee Talk: Episode 2. I enjoyed the first game a lot, I liked its setting, characters, and especially the music. It was a very comfortable feeling that I don't find in a lot of other games. I played the demo for the second game soon after finishing the first, and I was decently excited. I wanted to see more of this world, and that's definitely what I got.
There's nothing outright worse, nothing astoundingly better, it really is just some more story to add onto the original, which definitely isn't a bad thing. This game introduces more characters of new species, more drinks, more ingredients, it felt like more Coffee Talk.
Seeing the characters from the first game return and seeing how much they had grown was fun, the new characters' stories were interesting and honestly somewhat relatable to an extent. I really can't think of any other way to describe it other than it's more Coffee Talk, with a good bit more to experiment with. For that, I think I can say it's a little better than the first game. Solid 8/10.

Reviewed on Jul 21, 2023


Comments