So this is a pretty cool title. It's pretty similar to StarFox where you're piloting a ship through a pretty on rails level (though your ship can be stopped and reversed if you want). You blast through enemies in these linear levels and they can drop upgrades that heal your ship or unlock a boost and it's all pretty fun.

Control wise this makes full use of the Virtual Boy controller. Movement is on the left d-pad while you can dash in a direction with the right d-pad. The left trigger allows for tighter movement to be made while the right trigger is the blaster. A and B will increase and lower your speed respectively and Select changes the viewpoint. It's a pretty fleshed out moveset which is nice to see in a Virtual Boy game.

You'll be making full use of your moveset with the bosses at the end of every stage. These fights are like StarFox all range boss battles where you fight in an open arena allowing for free feeling battles as you move all over the arena, trying to position yourself in a good position to shoot the boss. I think some loop options or something would be nice to shake off homing missiles in these fights but otherwise, these are surprisingly well fleshed out.

Graphically they've gone for a wire frame look which allows for pretty fleshed out level designs without hurting the eyes with the red and black colours but it does mean the 3D effect isn't the most impressive thing here.

Overall, Red Alarm is a pretty solid StarFox like game. There's an impressive amount of depth to it compared to other Virtual Boy titles and it makes good use of the unique controller.

Reviewed on Apr 25, 2024


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