obduction's pacing i think is stellar -- an initial framing that felt a bit "ufo-conspiracy" that then gives way into a genealogy of worlds clashing with worlds, metaphoric obductions and literal abductions. the issue with these games is at times the environmental storytelling just isn't up to par -- but with every further reveal i felt like i was rounding the corner of insight, always on the precipice, but never too far in any direction.

and i think that's what you want with one of these -- a mystery game that's much about unlocking the mechanical insight needed to finish it as much as unraveling the mystery itself. and nobody can tell you but yourself if you'll vibe with one of these or not. as per usual: at many times there are progression points that rely on you spotting a note or picking up an item and examining it -- if you miss them you'll be stuck, no doubt about it. don't feel ashamed if you need a walkthrough -- there's even a moment towards the end of the game that i think is genuinely bugged (had to do with the person in the pod) and i had to look it up. furthermore, in its greatest mechanic lies the game's greatest weakness. as much fun as it is to think about space vis a vis the seeds, the loading screens and backtracking that come with it can easily lead to frustration and a fear of experimentation. the game is poised on this being a balance the player can maintain.

as for the finale i think i enjoy a game's willingness to believe in itself, its characters and their futures. the limits of the few FMV characters perhaps is a detriment to the impact of the ending, but, i can't be upset with the overall framing. just wish in general there had been more character presence. all in all, easily worth a labor day weekend.

Reviewed on Sep 06, 2021


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