A very fun series of escape rooms! All the classic escape room puzzles are here. Matching symbols to numbers to make safe combinations, cracking ciphers, it's all here and it's all good. There's nothing really really tough here - I managed to complete everything without hints - but it's not trivial either. The finale manages to play an overused trope straight and still make it surprising and fun.

Mostly I'm just obsessed with this game's bonkers worldbuilding. The Escape Academy is an organisation so clandestine that failing the entrance exam means getting your memory wiped, yet it's worldwide news when an agent is missing. It builds the next generation of great thinkers by regularly poisoning them, drowning them, exposing them to heat stroke, etc. The biggest puzzle of all is working out what the Academy's business model is. And who the hell are the "Anti-Escape scientists" you encounter halfway through the game which everybody apparently knows about? What's their deal? It's nonsense, but it's very funny nonsense and I think the game knows it.

Professor Quanty is very close to being a gender. Not quite there, but close. I think I just like his voice. He has the same cadence as Dug from Up.

Reviewed on Mar 08, 2024


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