This game had so much potential. I loved the writing and dialogue in this game and how your choices actually had consequences. The deduction part of the gameplay was also pretty fun, although I wasn't a fan of any of the timed sequences. I would have liked it more if I got more time/no time limit to add the deductions together especially since you sometimes have to put four different deductions together.

I guess timed dialogue choices make sense but only a few of them weren't timed. I don't get why this choice was made. Either make all the choices timed or almost none of them. At times where you have to react fast, like in action sequences or leading up to them, I totally get it but I barely got any time to even read all of the options in most cases.

Another timed aspect of the game I loathed was a specific point in the game where you had to search a hotel room in so little time I had to retry so often it made want to quit. Eventually I ended up opening a walkthrough and just finishing the game while following along. I'd have never gotten myself through that specific point of the game otherwise which obviously made me dunk down a few points on my final rating.

This game could have also benefited from a skip button for scenes you've already seen because there's no way to skip anything. Referring back to the hotel room scene, the intro part there goes from top to bottom on a giant hotel sign on the outside of the building. After seeing that part about 10 times, I was so done. Don't even get me started on the logos when you boot the game. You can't skip those either and even on my very good desktop PC it took forever to get to the 'continue' button and actually get the game started.

So I did like all of the major aspects like the characters, the music, the dialogue and the choices but there were quite a few things that annoyed me and seriously hindered my gameplay experience.

Reviewed on Jan 13, 2024


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