Incredible game, any game with a Russells-esque pick-up mechanic is immediately amazing in my book, and its clear the devs felt the same with the liquid filled bottles seen in alyx appearing in this game as well (and running on quest 2!!! blew my mind). As awesome as this game is, I had a few issues with it, hopefully to be patched out, or may be just because I played on the lowest system this is available on. On a few occasions I had to reload checkpoints or the entire level due to key items not appearing or glitching in some way. Also, the "Nice vs Aggressive" dialogue options were a nice touch, but serve absolutely no storytelling purpose, with all dialogue trees ending the same way between the two, and the only useful dialogue choices are the intimidate ones, actually allowing for extra information or collectables to be unlocked.
LIGHT SETPIECE SPOILERS
In one instance, I thought a glitch was keeping me from unlocking the cell for a person to obtain a collectable, but after trial, error, and finally just watching a playthrough, it seems like only the aggressive choice let me unlock the door, even though i had obtained the key when using the nice option. This was definitely a low point for the game, as I replayed this section a few times trying to get it to work. The second low point were the boss fights, as the first felt like dumb luck, and the second one used a mechanic of deflecting attacks I had no idea existed in the game, as it wasn't used until the very end.
SPOILER OVER
Overall, I definitely recommend this game, and will definitely continue playing in the following days in order to collect everything and fully upgrade my character. The ending seemed to hint at a sequel and I will definitely be looking forward to it if it ever comes out.

Reviewed on Nov 12, 2023


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