At its best, it's a game about meticulously planning routes past dangers. Not having an autosave does suck while learning the map, but like the best Resident Evils it's made to be speedran by amateurs on replays. The rigidness of the gameplay design is nowhere near as bad as people say it is. In fact, I'd welcome a few revivals of the genre. RE2 Remake has some of the inventory management, but it really can't compare with the king of survival horror. And learning to navigate the cameras ends up feeling so rewarding. Also, the game looks so pretty. What a classic. Can't wait to sink another 20 hours into it.

Reviewed on Jul 12, 2023


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