Beat it on a Windows PC via Steam; did Hard Mode, too. I'm pretty mixed on iX2. On one hand, it's probably the most interesting score system in the series. You can take as many hits as you want. But if you die or use the infinite heal skill, it resets. Get over 1000 points and you get an infinite dash. This is probably the most fun the game gets. However, what if you don't care about kudos and want to get through the game easily? Literally just spam the infinite heal and you'll experience the easiest platformer ever. There could've been a cooldown or something, but NO. Furthermore, the movement is generally unfun at the start. For example: The dash-tag from GV2 no longer works; now it's a shop upgrade. This completely threw off the flow of the gameplay and made it annoying to control. This sounds cool until HARD MODE. Hard Mode takes the shop away, and your kudos now disappear in one hit. Inti Creates made it easier in a patch, giving you infinite heals, but either way, Hard Mode SUCKS. And you need to do it for the "true" ending. Hard Mode isn't even that much harder; Gunvolt 1 nailed Hard Mode. It didn't limit the player's mobility. But because iX2 has movement upgrades in the shop, it's completely unfun to control. I can't recommend this game. While the platforming is solid, the bosses are amazing, and it looks great, but of the mentioned issues, I can't recommend iX2. Play iX1 instead if you want a better version of this game.

Reviewed on Aug 03, 2023


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